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The software is designed specifically for K–8 users and can stimulate kids’ imaginations while developing their motor and reasoning skills. Flip Boom Cartoon ($39.99) simplifies basic animation processes by providing the drawing tools, clip art, and sound effects that are needed to create short films in a matter of just minutes. Toon Boom’s Flip Boom products simplify the animation process and are a great way to introduce young artists to the cartoon world of stop-motion animation.
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But both students had a little difficulty figuring out how to use the face-fitting and proportion features. Miranda most enjoyed creating characters, giving them voices and movement, and getting inanimate objects to dance, float, stroll, jump, talk, and even blink. Our two student testers loved these products. Static images are transformed into dynamic characters with full-body motion. With CrazyTalk Animator Standard ($49.95), students can dive into the total animation experience and control actors, props, scenes, lighting, and cameras. The software also lets users record their own voices, use the text-to-speech function, or pick from a selection of preset phrases. We couldn’t resist importing, animating, and giving voices to the images of our colleagues and historical figures. Using auto lip-sync, you can add moods and facial expressions to your drawings, photographs, and demo heads, transforming ordinary images into characters that can be used in independent videos or integrated into other multimedia projects.
Both companies feature products that teach the basics about how the animation process works and expand on other valuable skills for both beginners and pros.ĬrazyTalk 6 ($49.95) can make faces talk, and it’s a perfect program for introducing students to the great world of animation. In fact, we think CrazyTalk and Toon Boom belong in every animator’s studio.
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Reallusion’s CrazyTalk series and many of Toon Boom products are designed to help aspiring animators produce professional-looking films without becoming seriously frustrated.
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We know how scary it can be to jump headfirst into a new endeavor, so to help you get started, we asked Valenza and Stern to introduce their favorite animation tools, many of which are free or inexpensive.- SLJ staff That’s because animation software developers like Reallusion (a big name in 3-D movies) and Toon Boom (a Canadian company whose clients include Disney) have started to create products for average Joes, rather than strictly for animation pros. “And it’s now more possible than ever to teach animation in schools.” “We would argue that animation is a literacy,” she says. It can even lead to more empathy, an essential skill in today’s increasingly complex world. Working with animation, says Valenza, can also enhance kids’ understanding of technology, engineering, and geometrical and spatial relations. And it’s not just about helping students sharpen their scripting, editing, and storytelling skills. “Animation can fuel a child’s imaginative explorations,” says Valenza. These kid-created animated movies, and others like them, are perfect for spicing up a lesson, a website, or even those often monotonous morning announcements. Lee) a funny, instructive 42-second flick about what not to do for your prom (hint: never depend on a friend to line up your date) and a snippet in which the school’s mascot, a Spartan, boogies and levitates above the library’s circulation desk. And that’s bound to make learning a lot more interesting-and much more creative.Īt Springfield Township High School, in Erdenheim, PA, teacher librarian Joyce Valenza and her former teaching assistant Jennifer Stern use tools like CrazyTalk and Blabberize to help kids create their own short animated films, including a tour of Civil War Gettysburg (complete with walking-talking images of generals Ulysses S. In fact, it’s now a snap for young storytellers to learn the ABC’s of animation. Thanks to a slew of new, easy-to-use animation tools, you don’t have to work at Pixar or DreamWorks to create a summer blockbuster. Thanks to some new, easy-to-use tools, kids of almost any age can create their own animated films By Jennifer Stern and Joyce Kasman Valenza